UID 07 - Course Map

This note connects the first three lessons of the User Interface Design course.

Parent: Home

Lesson Order

  1. UID 07 - Introduzione al corso
  2. UID 07 - Intro alla user interface con Mirko Santangelo
  3. UID 07 - Case studies and best practices con Elisabetta Balconi

Big Picture

The three lessons build one learning path:

flowchart TD
  A["Course foundation"] --> B["Designer role today"]
  B --> C["Professional UI workflow"]
  B --> E["Tools, AI, systems"]
  C --> F["Style tiles, design principles, prototypes"]

What Each Lesson Gives Me

LessonMain roleWhat I should remember
UID 07 - Introduzione al corsofoundationUI translates UX, business, technology, and visual language into usable interfaces
UID 07 - Intro alla user interface con Mirko Santangelomindset and toolsthe designer today needs taste, AI/tool fluency, systems thinking, and process
UID 07 - Case studies and best practices con Elisabetta Balconiprofessional methodUI is not painted UX; use learning, style tiles, design principles, exploration, prototyping, and documentation

Core Concepts

Main Framework

For this course, UI design can be understood as a sequence:

  1. Understand the brief.
  2. Understand users and business goals.
  3. Translate UX structure into interface needs.
  4. Define direction through references, moodboards, and style tiles.
  5. Create design principles.
  6. Explore visual and interaction possibilities.
  7. Prototype important behaviors.
  8. Build high-fidelity screens and flows.
  9. Extract components and rules.
  10. Document and present the reasoning.

Personal Study Questions

  • What is the difference between UX output and UI decision?
  • Which screens need the clearest hierarchy in a UI project?
  • What references should I collect before starting a visual direction?
  • Which design principles should guide a UI project?
  • What should be prototyped instead of shown as a static screen?
  • How can I explain each design choice to a stakeholder?