Prototype

A prototype is an interactive version of a design used to show behavior, not only appearance.

Useful For

  • scroll behavior
  • transitions
  • micro interactions
  • fixed and flexible elements
  • flow testing
  • stakeholder explanation
  • usability testing

Why It Matters

Static screens can hide important design behavior.

In Elisabetta’s lesson, prototyping is important because movement, scrolling, and interaction can change how a stakeholder understands the design.

Prototype Fidelity

FidelityUse
low fidelitytest structure and flow
mid fidelitytest interaction and hierarchy
high fidelityexplain final behavior and polish